Tag Archive: IOS


Apple has long been rumored to be working on its own HDTVs and the recent revelations from the Steve Jobs biography by Walter Isaacson has reignited that speculation. Analysts believe that Apple already has prototypes flowing through factories in China and that those HDTVs would be integrated with iOS, Siri, and FaceTime.

Ticonderoga Securities analyst Brian White issued a note to investors today, reiterating his previous belief that Apple’s HDTVs are already in early stage pilot and prototype production. White also noted that the hardware refresh for the current Apple TV set-top box may have been delayed due to plans related to the Apple HDTV, which could launch sometime in 2012.

“We believe the TV experience is in need of greater simplicity and innovation, providing Apple with opportunity to yet reinvent another product category and develop even closer ties with its customers,” wrote White.

Estimating that the LCD TV market would generate about $102 billion in 2012, White believes that the market has huge potential for Apple, which could dominate with its “unmatched aesthetics, expansive digital ecosystem and overall quality” as well as charge a premium price two to three times greater than competitors.

Additionally, White believes that Apple would not only use iOS and integrate Siri and FaceTime with the new HDTV, but that the company could also bring in iAds advertising and integrated App Store to allow developers to earn more revenue through apps developed specifically for the HDTV.

That Siri gal is certainly making the rounds these days. When she’s not answering your questions on a 4S, she’s showing up on iPads and elder iPhones. Not one to play favorites, Siri’s now lending her considerable talents to an iPod touch. Two enterprising young hackers, euwars and rud0lf77, are the ones who put Siri on the iPod, and you can see the results of their labor in the video after the break. Of course, Apple’s servers still aren’t as friendly as the virtual voice assistant, so Siri’s latest cameo remains a silent one – but some Siri’s better than none, right?

httpv://www.youtube.com/watch?v=-cNOc9Xzb3k

When Apple said it had a lot to cover today, they were not kidding. In addition to unveiling a new iPad mini and releasing Mavericks as a free update, among other things, the company also revealed new versions of iLife and iWork for its desktop and mobile operating systems.

ilife

Eddy Cue, Apple’s senior vice president of Internet software and services, took to the stage today to introduce the refreshed iLife and iWorks apps, saying, “This is the biggest day for apps in Apple’s history.”

All apps have been redesigned to take advantage of OS X Mavericks and iOS 7, and have been updated to 64-bit and integrated with iCloud. The new software will be free with the purchase of any new Mac or iOS device.

ILife, iPhoto, iMovie and Garage Band now offer a simpler and cleaner design. Of the apps, Garage Band received the biggest update. Garage Band for iOS now supports 16 tracks (up from eight). If you have an iPhone 5s or a new iPad, that number jumps up to 32. You can also share songs via AirDrop or work on tracks on multiple devices via iCloud. On the desktop version, a new feature called Drummer adds a variety of drummers that can play along with your songs.

In iPhoto, you can now create photobooks on your mobile device and then have a hard copy shipped to you from Apple. Meanwhile, a feature in iMovie called Movie Theater allows you to watch your iMovie clips across multiple devices as long as they’re stored in the cloud. On the mobile side, you also get picture-in-picture and split-screen options, the ability to speed up or slow down clips and other editing tools.

On the productivity side, the new iWork, which includes Keynote, Pages and Numbers, brings full file compatibility and the ability to collaborate with others via iCloud – a move that puts Apple closer in step with Google and Microsoft in this area.

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Sigmo Multicolour

Star Trek fans rejoice, the universal translator is finally here…well sort of.

The Sigmo voice translator is capable of translating 25 different earth languages, is portable and comes in a variety of colours. Works with both iOS and Android via Bluetooth.

Imagine you’re traveling in a foreign country and you walk into a restaurant where no one speaks your language. Ordering food or drink could end up being quite an ordeal. With the Sigmo, all you have to do is push a button and speak into the device. It will output your translation over the speaker, in the language you’ve selected. Push another button, have your partner in conversation speak into the device and it will output in your language.

13

You can choose from:

English (US), English (UK), English (Australia), English (Canada), Spanish (Spain), Spanish (United States), Spanish (Mexico), French (France), French (Canada), Finish, German, Italian, Japanese, Chinese (China), Mandarin and Cantonese(Taiwan / Hong Kong), Catalan, Korean, Dutch, Norwegian, Swedish, Danish, Portuguese (Portugal), Portuguese (Brazil), Polish, Russian, Arabic, Indonesian, Hebrew, Czech, Turkish, African, Malay, Croatian, Thai, Greek, Bulgarian, Turkish, Slovak, Hungarian, Ukranian, Hindi.

Unfortunately, I don’t see an option for Klingon

. Maybe in the next version…

Live long and prosper.

MJ

Check it out at:

http://buysigmo.com/

pinky-and-the-brain-WinPho

Windows Phone’s market-share march continued apace during the three months ended in September, charting some significant growth abroad.

In the third quarter of 2013, Windows Phone accounted for nearly 10 percent of all smartphone sales in the European Union Five (France, Germany, Italy, Spain, the United Kingdom), research firm Kantar Worldpanel ComTech said Monday. That’s nearly double the share the OS claimed during the same period last year.

Even more noteworthy: Windows Phone now holds an 11.4 percent sales share of Great Britain’s smartphone market, and in Italy it has actually overtaken Apple’s iOS, surging to capture a 13.7 percent share.*

In Australia, Windows Phone charted an equally impressive gain, rising 4.7 percentage points to nab a 9.3 percent share of new smartphone sales there. In Latin America, it increased its share by 1.3 percentage points, to 5.8 percent; and in the U.S. it grew its share year over year to 4.6 percent, from 2.7 percent. The operating system’s lone low point? China, where it lost two percentage points, slipping to a share of 2.5 percent.

Kantar_smartphone_sept2013

Clearly, Windows Phone is gaining momentum – largely thanks to sales of Nokia’s Lumia handsets. Recall that in the Finnish company’s recently reported third quarter, it once again posted an increase in Lumia sales. Nokia shipped 8.8 million of them during the quarter – a nice bump up from the record 7.4 million it sold in the quarter prior, and a vast improvement over the 2.9 million it sold during the same period a year ago.

Despite this quarter’s impressive gains, Windows Phone remains far behind behind Android globally, and behind iOS in all markets save Italy. But it’s scrapping ahead. And the growth it’s showing in Europe and Latin America is encouraging, indeed – more so now that BlackBerry seems to have forfeited whatever distant chance it might have had to be a third-place hopeful in the smartphone market.

*Caveat: Sales of new iPhones typically slow as we head into fall and the expected launch of Apple’s next generation devices.

Apple has already launched iOS 5 with the iCloud and the iPhone 4S, but the iTunes Match feature that was promised to also be in tow, still isn’t here. However, today, an on/off toggle for iTunes Match appeared in the iOS 5 Settings app, signaling that the feature is getting closer to launch.

Many users have reported seeing the iTunes Match toggle appear in the Music section under the Settings app. That toggle had been available to developers for testing but had disappeared recently only to reappear again today for both developers as well as the general public.

But if you’re not a developer and you attempt to toggle-on the service, you’ll receive a message to subscribe via iTunes on your computer. And you’ll then find that the service is labeled “coming soon” on your iTunes.

iTunes Match will likely roll out with iTunes 10.5.1, which is still under going beta testing by developers. The service costs $24.99 a year and allows you to sync all your music, including songs not purchased from iTunes. It will likely roll out by the end of this month in the US, followed by releases in other parts of the world later on.

ipad second screen

There has been a lot of buzz lately as to what new products Apple has for us in 2014. A lot of information is coming through the pipeline that Apple will launch a wearable computing device, dubbed the iWatch, in the first half of the year. Apple’s own job listings are hinting at the need for NPI Engineers to work with “new platforms as of now unannounced.” Alongside this information, J.P. Morgan recently wrote a note to investors that Apple might be headed toward a new “iAnywhere” computing platform.

AppleInsider received a copy of the note that J.P. Morgan sent. The firm believes Apple is on the way to creating a converged Mac OS and mobile OS. While Apple is working toward making OS X and iOS more compatible and seamless in compatibility, J.P. Morgan believes the company has more in store. They believe that Apple is growing iOS into a system that could potentially run Mac applications when connected to a larger screen.

“In our view, iAnywhere could be a stepping stone to a broader peripherals and services-led sales, partially reducing Apple’s dependence on device-led product cycles,” Moskowitz wrote. “Apple could generate revenue through the sale of specifically configured displays, iAnywhere-capable iPhones or iPads, and cloud-based software and storage services.”

Apple CEO Tim Cook famously noted that the company is not a fan of converging things. However, Apple’s CEOs have been known to say one thing and do another later. The iPad mini is the perfect example. Former CEO Steve Jobs called the 7-inch tablet “dead on arrival,” but the smaller-sized iPad is growing in popularity exponentially. Who knows. We may see iPads replacing laptops in the near future.

Performance-gear maker Under Armour, which has been increasing its efforts in the digital-fitness space, has said it will acquire MapMyFitness for $150 million. Austin-based MapMyFitness makes a family of iOS and Android apps – MapMyRun, MapMyRide and MapMyWalk – that track workouts and allow people to share those maps through the apps. MapMyFitness claims over 20 million registered users.

Best iPhone Games of 2013

I love year-end lists! It’s my favorite thing about turning over the calendar. Here are my picks for the best iOS games on iPhone and iPad of 2013.

Ridiculous Fishing ($2.99 for both the iPhone and iPad version)

Ridiculous Fishing is my vote for Best iOS Game of the Year. A ridiculously (no pun intended?) simple concept had me hooked (again with the puns!) for hours. The game asks you to cast your line and avoid fish as long as you can on your way down. Once you hit the bottom – or once you hit a fish – you start to reel your line in and try to snag as many fish as you can on your way back up. When you make it to the surface, blast those fish out of the sky with shotguns and rocket launchers! If you’ve ever played a mobile game that’s had you saying, “Just one more run. I promise,” Ridiculous Fishing is for you. It’ll have you casting your reel just one… more… time… in the goal of getting that top-tier weapon to blast more fish to smithereens.

Plants vs. Zombies 2: It’s About Time (free for both the iPhone and iPad version)

In just about any other year, the amount of time I put into Plants vs. Zombies 2 would have far surpassed any other game; that should tell you how much I love this game. The first Plants vs. Zombies game is one of my favorite computer games of all time. This mobile-only sequel works perfectly on the iPad, and makes me forget about playing with a mouse altogether. The game has you defend your house from increasingly tougher hordes of zombies by using plants to ward them off. With dozens of plants and even more zombies, there’s no end to the variety you’ll encounter. Since it’s free, there’s no reason for you not to check this game out. Plus, PopCap is doing its part to help keep this game around – every couple days, I get push notifications to return to my game for new levels, new challenges or new seasonal upgrades.

Knightmare Tower ($2.99 for both the iPhone and iPad version)

Knightmare Tower is like Fruit Ninja, except the fruit fight back. And instead of fruit, it’s monsters. You’re tasked to rescue a dozen princesses from an evil overlord, and progressing through the levels earns you coins to unlock new stronger weapons, bigger bonuses and better potions. And once you beat the main game, you unlock a Survival Mode where you can keep playing forever… if you’re good enough to survive. The great art style, addictive gameplay and easy-to-understand controls will hook you instantly and keep you coming back for more. I loved this game.

Hundreds ($4.99 for both the iPhone and iPad version)

What year-end best list would be complete without my first favorite mobile game of the year? This game came out waaaaaaay back in January and occupied most of the time on my flight to and from CES. If you’re looking to show off your iPad’s multi-touch abilities, check this out. This is game is deceptively difficult; you’re asked to make circles grow until their combined total hits 100. The first level is one circle with nothing around it. Hold down your finger and beat the level. Sounds easy, right? Not when you have spikes popping your circles, or when the circles are dancing all around. This made my five-hour flight to CES much more tolerable, and it can do the same for you.

Rayman Fiesta Run ($2.99 for both the iPhone and iPad version)

Rayman’s returned in a big way the past few years. The franchise has seen two awesome platformers make their way to home consoles, and two on-rails platformers – that might be even better! – make their way to mobile. Fiesta Run is the sequel to Jungle Run, which launched a few years back. It’s very approachable for anyone who picks up an iPad, but can really ramp up the difficulty if you want a challenge. Collecting all the lums throughout the levels will require timing, skill and a whole ton of patience. Plus, the game is gorgeous to look at, so even if you’re frustrated, you can sit back and enjoy the art!

Best (of the Rest) iPhone Games of 2013

BEST OF THE REST: Games I Haven’t Tried Yet

My video game backlog is obscene. I buy far more games every year than I could ever get through. There are a handful of games on the iPad that I think I’ll totally love – I just haven’t played them enough (or at all) to recommend them. If you’re looking for some more games to check out, here are a few I’m looking forward to playing.

  • Badland ($3.99 for both the iPhone and iPad version)
  • Cut the Rope 2 ($0.99 for both the iPhone and iPad version)
  • DEVICE 6 ($3.99 for both the iPhone and iPad version)
  • Pathogen ($0.99 for both the iPhone and iPad version)
  • The Room Two ($4.99 for both the iPhone and iPad version)

Microsoft Outlook

Microsoft is releasing another Office app for iOS, kind of. The new Office Web App for iPhone and iPad is designed for businesses who use Office 365 to access the full functionality of Outlook Web App. Although Microsoft has been supporting a web version of this previously, the software maker has packaged it up into a “native” app for iOS. If your work place subscribes to Office 365 then the benefits are clear, but if it’s not then it’s useless for those thousands of Exchange servers that run in enterprises today. The app does package together Mail, Calendar, and people into one neat package though. There’s also a navigation screen that includes Live Tiles of information. Microsoft has built in voice input too, allowing users to executive commands like “open Calendar for tomorrow.” Most of the UI is very similar to the existing Outlook Web App for Office 365, and apps for Outlook will work here too.

Read the full story at The Verge.

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