Tag Archive: Xbox 360


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More than one million units of Sony’s latest gaming console, the PlayStation 4, were sold within 24 hours of its Friday debut in the U.S. and Canada.

The company had previously said that about a million of those units were preordered before launch day. The number makes it seem likely that Sony will meet its year-end goal of three million units sold worldwide – a marked contrast from 2006, when manufacturing problems kept a large number of PlayStation 3s out of consumers’ hands.

Some early adopters have reported problems with overheating and TV connectivity, with both problems already receiving derisive nicknames online: The “Red Line of Death” and the “Blue Light of Death,” so-called after the “Red Ring of Death” that plagued early owners of Microsoft’s Xbox 360 console.

We’re awaiting comment from a Sony representative reached via email about the hardware glitches. No clear answers to these problems and no estimate of just how many people are affected have yet emerged.

Since Friday, the company line has been that 0.4 percent of the consoles (or 4,000 out of a million) are potentially defective, “which is within our expectations for a new product introduction.”

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Curious on how the world “will end on 12/21 ? The odds aren’t with it being a zombie apocalypse after all. Our friends over at Deep Silver, makers of Dead island, contacted book maker Paddy Power for the official odds and they came back with 2,000:1. It’s more likely we’ll all vaporize in a nuclear holocaust (1,500:1) or disappear in some sort of environmental disaster (1,000:1).

Zombie lovers can rest assured that they have a better chance of decapitating the undead than watching an asteroid take us out (3,000:1) or fending off hordes of human enslaving aliens (5,000:1). Curious to the odds on the world seeing the sunrise on 12/22? Paddy Power puts the odds at 1:1000 for us non-believers.

Deep Silver is laying odds on us wiping the floor with the rotting corpses of the deceased in the upcoming Dead Island: Riptide instead of in real life. Do you blame them, they are busting their humps to give us the ultimate in co-op blood filled zombie killing experiences. No matter how you feel, hit the break and check out the official world ending press release!

“The End of the World is Nigh 2,000/1″

Dead Island Riptide and Paddy Power set the odds of the world ending by a zombie apocalypse

December 20, 2012 – LARKSPUR, CA - Dead Island Riptide – one of the most anticipated video game titles of 2013 – and bookmaker Paddy Power have today revealed the odds of a worldwide zombie apocalypse occurring on 21 December 2012, the day that signifies the end of the Mayan calendar and, for some doomsday theorists, a date that also represents the end of the world.

The odds of a mass zombie outbreak on 21 December 2012 as depicted in the Dead Island Riptide video game published by Deep Silver has been set at 2,000/1. Meaning that civilization as we know is more likely to come to an apocalyptic end as a result of an environmental disaster (1,000/1) or a nuclear holocaust (1,500/1). However, that could be small comfort when you consider that we’re more likely to be overrun by the living dead than colliding with another planetary body like a giant asteroid (3,000/1) or being attacked and conquered by extra-terrestrials (5,000/1).

A Paddy Power spokesperson said:

“Punters fancying a cheery 2000/1 flutter that the world will end due to zombie apocalypse on December 21st are more than welcome. For those not totally convinced, Paddy Power is also offering 1/1000* that the sun will rise on the 22nd. Either way, someone’s going to win!”

Gamers will be able to take on the zombie hordes once again when Dead Island Riptide is published by Deep Silver on 26 April 2013 for the PlayStation 3 computer entertainment system, for the Xbox 360 video game and entertainment system from Microsoft and for Windows PC.

*Max bet 10, sorry.

About Dead Island Riptide

Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi depicted in the original Dead Island game, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare. But they were wrong. Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all hope drowning in the rising waves.

With invigorating new elements infused into a proven mix, Dead Island Riptide will reanimate the zombie terror in the original game. A monsoon has hit the once beautiful archipelago and heavy rainstorms have laid waste to large areas of the islands. The city of Henderson and jungle areas on the island of Palanai were flooded leaving boats as the only remaining way of transportation. Dynamic weather conditions will force the team members to adapt to changing visibility conditions.

In new hub defense missions the coop teamplay skills of the survivors will be tested to the limit – they need to strategically place traps, fences and turrets to fend off oncoming Zombie onslaughts and to protect the humans in these sanctuaries. New communication features in coop mode also allow players to enjoy an even more intense and strategic teamplay experience.

For more information, visit one of the following official Dead Island sites:
Official Website:
http://www.deadisland.com
Facebook:
http://www.facebook.com/deadislandgame
YouTube:
http://www.youtube.com/deadislandgame
Twitter: twitter.com/deadislandgame

A Geeky Review- Tomb Raider

Every once in a while a game comes along that completely reaffirms my love of gaming. The recent reboot of Tomb Raider is one of those games. I had expected great things from Lara Croft‘s “rebirth” but what I got was quite a lot more awesome than I had planned. Tomb Raider is a near perfect game from start to finish and will leave you wanting more from our heroine, Lara, who finally got the game she deserves.

Through the years I’ve had a love/hate relationship with the Tomb Raider franchise. Being a female myself I was instantly smitten with the idea of controlling an intelligent female protagonist. Despite her extremely short-shorts and well endowed chest, Lara had credibility as a dual gun wielding action/adventurer who became an icon in the “boys club” of memorable video game characters. Unfortunately for Lara, she was always kind of one-dimensional and through the years lacked character development and was slowly forgotten as her male counterparts progressed and became multi-dimensional.

As we moved into the current generation of consoles I hadn’t given Lara much thought, that is until I started playing Uncharted Drake’s Fortune. Not only did I think, this is the game Tomb Raider should have become, Uncharted finally succeeded in giving me the female video game character I’ve been seeking. While Elena Fisher is not Uncharted’s lead, she has become as beloved as our hero and main man Drake. All of Uncharted’s characters were created with love and depth as was the gripping cinematic quality to the franchises stories. I largely credit this with Naughty Dog’s, Amy Hennig, who is the main creative director and writer to the Uncharted series.

Amy Hennig is a legend in the games industry and previously worked for, Crystal Dynamics. As you may or may not know Crystal Dynamics took over development of the Tomb Raider franchise in 2003 and are also responsible for the current reboot of Tomb Raider. At one point during her time at Crystal Dynamics, Hennig wanted to reboot Tomb Raider but the task was given to someone else. Hennig eventually left Crystal Dynamics and joined Naughty Dog, and a legendary series was born. In a recent interview Hennig has stated that she was disappointed she didn’t get the opportunity to revive Tomb Raider. However, I feel Ms. Hennig is largely responsible for Lara’s growth as its apparent Crystal Dynamics took more than a few pointers from her groundbreaking Uncharted series.

When we first meet the new Lara Croft, we find a young woman and recent archeology graduate about to embark on her first expedition to the Yamatai island in the Dragon’s Triangle which is off the coast of Japan. It’s here that an unsure girl will be forced to overcome a bevy of trials and tribulations that will mold Lara into the iconic heroine the character has earned.

Lara and her crew set off to explore the mysterious Yamatai and the legend of its queen known as Himiko or “Sun Queen”. Legend has it Himiko had shamanistic powers in which she could control the weather. A storm is what sets off events of the adventure which leaves the crew torn apart and stranded on the strange island that is inhabited by the Solari Brotherhood, a dangerous and violent cult. Throughout Tomb Raider’s campaign an interesting and well written story unfolds but I would be doing you a disservice to elaborate on events that are responsible in transforming a young Lara who is unsure of herself into a fledgling hero, poised to take the reigns of the Tomb Raider franchise.

Not only does Lara’s character develop throughout the game, her abilities are honed as well. Early on, when you are required to walk across a narrow beam, Lara is cautious and almost clumsy about it, but later she expertly finds herself able to cross similar scenarios with ease and confidence. When Lara is forced to kill for the first time, it’s an emotional moment you won’t forget and expertly conveyed by Lara’s voice actor, Camilla Ludington.

Initially I played Tomb Raider on the 360, but I recently scored a free PC copy through a promotion with AMD Radeon when I replaced my video card with one of theirs. The graphics of the 360 version looks great but the PC version is stunningly beautiful. AMD created a cool little feature for the PC version called TressFX Hair, and let me tell you Lara’s hair looks fabulous! If you have a rig that will run Tomb Raider on Ultra settings, I highly recommend the PC version. However if you are interested in the multiplayer portion I’d go with a console version as the PC community seems to have less interest in MP for this game than console fans do.

Speaking of MP I’ve mostly enjoyed it, which is a good thing as it was recently announced that for now, any planned DLC for Tomb Raider will be Multiplayer based. I do so hope Crystal Dynamics changes their mind on this because I would love some more single player Tomb Raider even if it’s just a few new tombs to explore.

Tomb Raider is available now for the Xbox 360, PS3 and PC. It was developed by Crystal Dynamics and published by Square Enix. I can’t recommend this game enough, it is truly an epic experience. Look out The Last Of Us and Bioshock Infinite, a “contender is born”.

I’ve been anticipating the release of Bioshock Infinite for quite some time. Often when I place such high regards on a game, I’m disappointed. It’s not necessarily the games fault either but rather the unrealistic bar I set for it.

Bioshock Infinite arrived in my life shortly after midnight on Tuesday March 26. The next 48 hours would be filled with sleep deprivation and obsession. Seriously, I played Bioshock Infinite every chance I could and when I wasn’t playing, it’s all I could think about. Even upon completing my first play through my mind has been swimming with thoughts of what I experienced in Bioshock Infinite.

I recently started my second playthrough. I often play games more than once, rarely immediately after completing it for the first time. Bioshock Infinite is darn near perfect. A bold statement I know but I’d even go as far as saying it just might be the best game I’ve ever played. I’m haunted by events that took place in Bioshock Infinite. The game takes place in a fictional 1912 but presents the player with social commentary that could be applied to present day events.

It’s also worth mentioning that the poignant story is not presented with a heavy hand. If you game for the sole purpose of escapism, Bioshock Infinite also has much to offer in the ways of fun gameplay, gorgeous graphics and intriguing characters. The heart of the story is the relationship between Booker and Elizabeth. Both characters will go down as some of the most memorable gaming has to offer. The fact that Elizabeth is non-playable never deters from her charm. And for once the tag along NPC character you must look after, isn’t a thorn in your side. In fact at times Elizabeth is downright useful and never gets in the way.

It’s difficult to fully discuss the events of Bioshock Infinite without being spoilerific, so I won’t even try. I think it would be a crime having this game spoiled in even the slightest. I implore every player of this game to stop and think about the ending before judging it. I myself played the last part which is largely cutscenes a few times before I was fully able to process what just happened.

Hidden clues are found amongst the voxophone recordings as well as the sightseers that are scattered around Columbia. Speaking of Columbia, it’s easily one of the most beautiful worlds to ever grace gaming. For all its beauty and lightness, Columbia masks an underlying darkness of racism and civil war. At the forefront of this hatred and exceptionalism, is the self-proclaimed prophet, Zachary Comstock, Infinite’s answer to Andrew Ryan.

Fans of the Bioshock series will be familiar with the gameplay but I found it a little less challenging than the previous two endeavors and would suggest playing the game one level of difficulty higher. Finishing the game will unlock the 1999 mode which is an increasingly tougher mode with limited ammo and stronger enemies plus respawning will cost you $100. Should you not have enough money to pay the toll, you are sent back to the main menu.

It’s kind of bittersweet that the current generation of consoles is being ushered out by the masterpiece that is Bioshock Infinite, considering Bioshock helped kick it off. Kudos to you Ken Levine and Irrational Games. Bioshock Infinite just set a new standard in the world of games.

Rumors are abound that Sony is set to reveal more details about the much-anticipated PS4. It was widely believed that they would use E3 to finalize details or at least give us more info but now speculation is that Sony will make an announcement as early as this month. Sony likely wants to keep the hype train rolling in their favor after the not so surprising PS4 announcement this past February.

My own personal opinion is that Sony wants to have all details available and perhaps even start taking pre-orders before Microsoft announces their next console. In January Microsoft posted a countdown to E3 on its blog which most people assumed was to be taken as a countdown to the NextBox. However there’s still a chance Microsoft will also preempt E3 with their own standalone announcement. Both consoles could possibly release by the end of 2013.

Eventually I will own both consoles but my first choice and the console I will pre-order in hopes of getting my hands on at launch will be the PS4. I think a lot of gamers have similarly made up their minds regardless of announcements. So geeks, what’s your thoughts on the impending next console generation? We’d love to hear your thoughts on what will undoubtedly be a competition that in the end can only end in a win for us gamers.

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Our awesome pals over at Deep Silver just pulled the curtain back on a trio of vengeance fueled games centered on the moniker Ride to Hell. Ride to Hell: Retribution stars lone bad-ass Jake Conway, a man on a mission to decimate the vicious, depraved members of the Devil’s Hand Motorcycle Club. Jake must bludgeon, blast and bleed out various degenerates in a gritty Grindhouse feeling world. Watch the trailer after the break to get a small idea of what you should expect. Retribution is expected to grace the PC, Xbox 360 and PS3 on June 25th.

Gamers looking for a bit of small-sized fun can play Ride to Hell: Route 666 or Ride to Hell: Beatdown. Route 666 is an arcade game for XBLA or PSN that tasks players with recruiting fellow bikers on a quest to conquer the infamous highway. The game will also be out in June 2013. Not much is rightly known about Beatdown except that is a mobile “rock’n’roll brawler”. Once we get more details, we’ll hit you awesome geeks in the brain hole with the info.

After watching the trailer, I can’t wait to see more about Retribution! It reminds me of a underlooked gem by the name of Wet, published by Bethesda. We’re talking babes, guns, blood shed and intense shooting action! Retribution is on my “Must See More” radar now. Hit the break, peep the press release and watch that awesome trailer! Oh yeah and screens!

Time to start your engines: Deep Silver is going to take you on a non-stop Ride to Hell this summer

LARKSPUR, Calif – April 4, 2013 – They say there’s no freedom like the open road, and no bigger badasses than bikers. Deep Silver is proud to take gamers deep into a world of bare-knuckle violence, seedy strip clubs, and rip-roaring motorcycles with the Ride to Hell universe, revving into homes starting June 2013.

Ride to Hell: Retribution tells the story of a lone rider, Jake Conway, a man with either a gun in his hand or a girl on his lap (and on more than one occasion both!). He’s on a merciless path of revenge against a brutal biker gang called The Devil’s Hand, armed to the teeth with an arsenal of deadly weapons to enact his vengeance on foot and on bike. The only law Jake answers to is his own. Hit hard, ride fast and leave ‘em in the dust on June 25, 2013, in North America and June 28, 2013, in the rest of the world for the Xbox 360 video game and entertainment system from Microsoft, Windows PC, and PlayStation 3 computer entertainment system.

Looking to lead your own pack of fearsome bikers? Ride to Hell: Route 666 is just for you, taking the player on a journey to conquer legendary Route 66. Players will recruit and lead a gang of bikers from Chicago to Los Angeles, fighting for every mile of the road using both brain and brawn. Fast paced arcade combat combined with easy to understand tactics – anyone who understands team sports will be able to dive right in to commanding their gang. Get ready to rule the road with Ride to Hell: Route 666 in June 2013 on the PlayStation Store, Xbox LIVE Arcade for Xbox 360 and Steam.

Last, but certainly not least, the Ride to Hell universe will be rounded out withRide to Hell: Beatdown, a rock’n’roll brawler set to light up the mobile space, on the go! More details on this title will follow soon.

Ride to Hell: Retribution is developed by Eutechnyx, Ride to Hell: Route 666by Black Forest Games.

For more information about the Ride to Hell universe, please visit one of the following official sites:

Web: http://www.ridetohell.com
Twitter: http://twitter.com/ridetohellgame
Facebook: http://www.facebook.com/RideToHellGame
YouTube: http://www.youtube.com/deepsilverhq

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the critically-acclaimed, best-selling zombie action game, Dead Island . Upcoming titles include the side-scrolling arcade brawler, Sacred Citadel, the isometric action RPG, Sacred 3, and the next game in the Dead Island franchise, Dead Island Riptide. Deep Silver, Inc. is a wholly-owned subsidiary of Koch Media, GmbH. For more information, please visithttp://www.deepsilver.com or follow us on twitter at @deepsilver.

About Eutechnyx
Eutechnyx is the world’s leading independent racing game developer. The company publishes a number of game brands including NASCAR The Game (console, PC and mobile) and Auto Club Revolution (PC free-to-play) . With a history spanning over 25 years, the studio has won numerous awards for its million-plus selling titles and garnered exceptional acclaim in the business sector. As well as its headquarters in the UK, the company has studios in Hong Kong, Chengdu and Charlotte, USA.

For more information, please visit http://www.eutechnyx.com

Auto Club Revolution and Eutechnyx are registered trademarks of Eutechnyx Limited. All rights reserved.

About Black Forest Games
Founded in 2012, Black Forest Games is an independent game studio focused on high-quality video games. The studio is based in Offenburg, Germany, and currently employs a team of 40 international industry professionals who specialize in building games for all major game platforms. For more information on Black Forest Games please visit the official website at http://www.black-forest-games.com

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With the recent flub of SimCity having to be always online there has been some big tension growing in the gamer community. Gamers everywhere have had unseen yet heated debates on the future of our beloved hobby and how the “always online” requirements will undoubtedly kill the love we share for our other lives inside the television.

Since Microsoft has given us little information regarding the new iteration of the Xbox, rumors have been abound. Will it be always on? Will we still have achievements? Can it still surpass Sony and their Playstation? Will Bill Gates finally hire me as his personal game tester? Most of these are the unanswered fears of Xbox-ians everywhere. Well, Adam Orth, a Creative Director at Microsoft decided to take to twitter to show how he feels regarding the “always online” debacle and the result was less than stellar.

So as you can see in the tweet thread that the developer seemingly does not care about where you live, if you are in a city that has a bad connection then sorry for you. This short back and forth between these two has caused a serious storm in the online community. Gamers everywhere from Reddit to Kotaku are up in arms over this inept conversation with talks of boycotting and mutiny.

But was this really a statement on the future of the Xbox, or was it a conversation between friends that unfortunately went viral? It appears that the latter is the truth. WARNING explicit language ahead:

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We’ve heard the rumors that Rocksteady would not take on a third awesome Batman game but there would still be a prequel somehow. For a rarity, rumors are full on true! Thanks to the latest Game Informer cover reveal, we know Batman: Arkham Origins will grace consoles and PC this fall!

Little details are known about the game other than it takes place years before Arkham Asylum and features a less experienced Dark Knight taking on his robust Rogues Gallery. The cover did reveal Deathstroke on the back so we can safely believe Bats square off against him at some point. We’ll have to keep our eyes peeled for more info when the May issue of GI hits mailboxes! Just salivate over the Arkham Origins cover after the break!

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The surprise PC hit game, Farming Simulator 2013 is coming to consoles in September. Developed by Giants Software and Published by Focus Home Interactive. Farming Simulator 2013 will be available for the PS3 and Xbox 360 and adds an all new North American environment to the already present European environment from the PC version.

Taking inspiration from American farms, you will be able to develop your farm with all new scenery and land. The console version also gives you access to new vehicles such as constructors made famous by Case IH, Lizard, Ursus, Kramer and Horsch. Use this machinery to make the tasks of running a farm, much easier.

Farming Simulator offers all the fine points of farming such as raising and breeding animals, harvesting crops, and selling your products for profit, all without the hard work.

Farming simulator 2013 comes to PS3 and Xbox 360 the first week in September. Check out all the official details below.

About Giants Software
Giants Software GmbH is a Swiss video game development studio based in Zurich. Since 2004, Software Giants has produced many innovative games and technologic products. In addition to the development of their successful games Farming Simulator and Demolition Company, Giants Studios offers its own game engine. For more information :

http://www.giants-software.com/

About Focus Home Interactive
Founded in 1996, Focus Home Interactive is an independent French publisher based near Paris, France. Known for the quality, diversity and originality of its catalogue, Focus has published and distributed original titles that have become benchmark titles worldwide – such as Blood Bowl, Wargame European Escalation, Sherlock Holmes, TrackMania, Runaway, Cities XL and also Cycling Manager and Farming Simulator.
During first half of 2013, Focus will publish ambitious games such as Wargame AirLand Battle, the sequel to Wargame European Escalation, the impressive real time strategy game from the creators of R.U.S.E. ; Mars War Logs, the new Cyberpunk role-playing game from Spiders Studio for Xbox LIVE , PlayStation Network and PC, and also the console versions of Farming Simulator, the #1 farming simulation game and international best-seller.
The second half of 2013 will be just as exciting, with the release of the Tour de France official games for consoles and PC; the new adventures of Sherlock Holmes, and Blood Bowl 2.

http://www.focus-home.com

Pertinent Details

Developer: Giants Software
Publisher: Focus Home Interactive
Platform: PC, 360, PS3
Genre: Simulation
Release Date: Out Now (PC), September 2013 (PS3/360)
Price: TBA

As we here at Don’t Hate The Geek reported earlier, the upcoming action-flight game, Thunder Wolves from Most Wanted games will be releasing soon to PC, PSN, and XBLA. To get you psyched, a newly released trailer has been released. Hit it after the break. Check it out here and stay tuned for all the details about Thunder Wolves you’ll need.

Game Details

Game: Thunder Wolves
Developer: Most Wanted Entertainment
Publisher: bitComposer Games
Genre: Action-flight
Platforms: PC XBLA, PSN
Release Date: Spring 2013
Price: TBD

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