One complaint about Dead Space 3 has been the requirement of accumulation of spare gear to craft items and weapons. Sure you could always buy the stuff via micro transactions but who wants to do that? Thankfully thorough gamers found a “glitch” where in they walk into certain rooms, pick up goodies, back out and re-enter. This glitch allowed patient players to get stocked up on the random items they need without the frustrating scouring of nooks and crannys. It turns out that the “glitch” was in fact an intentional feature for Dead Space 3.

“The resource-earning mechanic in Dead Space 3 is not a glitch. We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free. We’ve deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game. For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost ($1-$3).” – EA’s Jino Talens

EA has done something a bit unexpected by allowing players to avoid spending real world cash on quick fixes. Publishers love taking small amounts of cash for impatient gamers. Glad to see that $59.99 game can stay that way for now.